Game rules index

This page contains a list of all the game rules we’ve posted to our blog, sorted by game family. You can also view the list alphabetically.

While we have the rules for many of the world’s most popular card games, it would be impossible to list them all. If your favorite isn’t here, though, we’d be happy to hear about it! Drop us a line and tell us what we’re missing out on.

Authors games

Games in this category have the same basic mechanic as Authors: players ask each other for cards that they need.

Betting games

Poker variants

Commerce games

Games in this category have the same basic mechanic as Commerce: players exchange cards one at a time until someone is happy with their hand.

Counting games

Children’s games

Climbing games

Games in this category feature game play where players continually play higher and higher cards or combinations of cards.

Fishing games

Layout games

Games where the goal is to fill in or complete a layout of cards. Usually, there are rules governing which cards can be placed where.



Partnership games

All games that are traditionally played in pairs or teams.

Reaction games

Games where a player has to quickly react to a particular action, such as a signal from another player, or a particular card being revealed.

Rummy games

Games in this category follow the basic pattern of Rummy, where play centers around arranging cards into particular combinations called melds.

Shedding games

Games in this family are won by the player who runs out of cards first (or, in some games, are lost by the last player stuck with cards).

Solitaire games

Games for one player.

Competitive solitaire games

Games for two or more players, but the game otherwise operates according to solitaire-style rules. Often, this takes the form of players each playing their own individual solitaire games, but some portion of the layout (like the foundations) is shared.

Stops games

Games in this family have the distinction of the progression of game play sometimes being brought to a halt by the unavailability of a needed card.

Strategy games

While most card games involve at least a little strategy, and some can be given broad, in-depth study, most of them involve managing the random cards you’re given. The games in this category greatly reduce or eliminate the luck of the draw altogether. Some of them even allow players to know the whereabouts of every card in the deck. Others have you swap hands with your opponent and play the same cards again from the other side to see if you can do any better.

Trick-taking games

Games in this family have players contribute cards to tricks, which are then captured by one of the players (usually the highest card of the same suit of the first card played).

Trick-taking and melding games

Games in this category allow players to score points both by taking tricks (as above) and by forming melds (as in the rummy group).